Madzone

Thanks to those who gave critique to my earlier model. It was partly things I had totally missed and some details that I already knew was supposed to be added at a later time.

Anyhow, this is a better version of the AK47 but it is still (not in a long way) completed. 

Still a few details that needs to be added but overall I am very happy with the result.I have a few notes I wrote down while working on this and they might prove helpful to others, I will upload them here later. Now I need to sleep :)

Still a few details that needs to be added but overall I am very happy with the result.
I have a few notes I wrote down while working on this and they might prove helpful to others, I will upload them here later. Now I need to sleep :)

A WIP of a scorpion + eyeball + bat + rabbit… sort of thing :P 

A WIP of a scorpion + eyeball + bat + rabbit… sort of thing :P 

W.I.P. I’ve modelled a grenade and tried to keep the polycount down to a minimum BUT I wanted it to be viewable from a very close distance.I should have given the squares a little bit more depth but overall I think its ok.  

W.I.P. I’ve modelled a grenade and tried to keep the polycount down to a minimum BUT I wanted it to be viewable from a very close distance.

I should have given the squares a little bit more depth but overall I think its ok.  

first try at just doing SOMETHING other then texturing in photoshop

first try at just doing SOMETHING other then texturing in photoshop

A low-poly house which can be used in a game engine. It is rendered with ambient occlusion. I strictly followed a tutorial, something I usually dont do, but it really proved to be useful due to all the new techniques I learned. In the near future I will try to create a whole block!

A low-poly house which can be used in a game engine. It is rendered with ambient occlusion. I strictly followed a tutorial, something I usually dont do, but it really proved to be useful due to all the new techniques I learned. In the near future I will try to create a whole block!

A first render of my physical sun and sky project for school.I realize the grass doesnt look too realistic but Im now going to play around with the picture in photoshop and see what I can do with it as far as realism and effects. 

A first render of my physical sun and sky project for school.
I realize the grass doesnt look too realistic but Im now going to play around with the picture in photoshop and see what I can do with it as far as realism and effects. 

A quick render of a work in progress. Trying to create a more detailed steampunk house.This is the first time I tried out the AO pass. 

A quick render of a work in progress. Trying to create a more detailed steampunk house.
This is the first time I tried out the AO pass.